Apr
07
2010
0

Getting communal with Star Wars: The Old Republic

Filed under: Sci-fi , Culture , Game mechanics , Grouping , Star Wars: The Old Republic Star Wars as a franchise is not exactly unfamiliar with the idea of opposing sides , so it’s kind of understandable that Star Wars: The Old Republic would eventually talk about the opposing forces in MMO design. No, not Mages versus Warlocks — freeform or sandbox gameplay versus structured or themepark gameplay.

See the original post here: 
Getting communal with Star Wars: The Old Republic

Mar
10
2010
0

Global Agenda drops patch 1.2 to the test servers

We’re only about a week out from the first patch to Global Agenda , but Hi-Rez Studios has been hard at work in their super-secret laboratory (only slightly less secret than that) producing new content for the game. Patch 1.2 has already gone to the test server for experimentation and stress testing, and it expands the Alliance vs.

The rest is here: 
Global Agenda drops patch 1.2 to the test servers

Powered by WordPress | Theme: Siteslike