Filed under: Fantasy , Bugs , Business Models , Economy , Events (Real-World) , Game Mechanics , MMO Industry , News Items , Opinion , Free-to-Play , The Daily Grind , Miscellaneous , Diablo III , Neverwinter In the last few weeks, two big games we cover on Massively have been slammed with exploits that have injured their respective economies: Diablo III and Neverwinter . In Diablo III’s case, a gold duping bug apparently pumped insane amounts of cash into the economy. And as reported by players, Neverwinter exploits run the gamut from Foundry abuses to negative auction hall bids that don’t consume gold to classes that can one-shot bosses making farming trivial.
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The Daily Grind: When are rollbacks and wipes absolutely necessary?