The free-to-play business model may be rising in popularity, but it’s also attracted a healthy amount of skepticism, and in some cases, disdain. Why is that? According to former Electronic Arts developer Ben Cousins, who worked on the free-to-play Battlefield Heroes at Electronic Arts before leaving the company, some developers are wary to embrace the model because it challenges tradition
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Why do some people say they hate free-to-play so much?