Jul
17
2010
0

The Virtual Whirl: Ill-repute

Virtual environments have a generally poor reputation in many quarters, particularly in the mass-media. Much of that reputation is ill-deserved, and some of it is entirely fabricated (eg: by the mass-media). I have to ask, what’s the big deal

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The Virtual Whirl: Ill-repute

Jul
11
2010
0

The Mog Log: Can’t hardly wait edition

While our column last week was all about Final Fantasy XI , we’re turning this week to Final Fantasy XIV and the release date that is approaching oh so quickly.

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The Mog Log: Can’t hardly wait edition

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Jul
03
2010
0

The Virtual Whirl: A brief history of Second Life, the middle years

This week, we cover the second installment of our summarized history of Second Life and Linden Lab (or check out part one , if you missed it). From 2005, there’s an impossible amount of material to cover, but there are some interesting stories lurking among it all. Join us as we work our way through some of the interesting highlights from 2005, 2006 and 2007

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The Virtual Whirl: A brief history of Second Life, the middle years

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Jun
28
2010
0

Massively exclusive interview: Dawntide’s Martin "Wiz" Anward

Filed under: Betas , Economy , Interviews , PvP , Dawntide The hype-machine for Working as Intended’s incoming MMO, Dawntide , resumed at the end of May with the announcement of the start of open beta. Dawntide promises to be a skill-based, open-PvP sandbox a la Shadowbane or Darkfall , with territory to claim, castles to build, sieges to undertake, and boats to navigate waterways usually neglected in other games

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Massively exclusive interview: Dawntide’s Martin "Wiz" Anward

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Apr
28
2010
0

Linden Lab hands down Second Life metrics for Q1 2010

Today, Linden Lab is releasing the quarterly metrics for Second Life , showing overall performance for Q1 2010, and contrasting that with the performance of previous quarters. Linden Lab claims that Q1 2010 was an all-time high for the Second Life economy.

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Linden Lab hands down Second Life metrics for Q1 2010

Mar
22
2010
0

Wings Over Atreia: Greed is Good

The world of Atreia can be a bit unforgiving to the uninitiated, particularly when it comes to providing for your Daeva’s economic well-being. Gear costs kinah, Aion’s currency, and new skills cost even more kinah. Attaining level 40 last week set my sorcerer back over 800 thousand smackers

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Wings Over Atreia: Greed is Good

Mar
15
2010
0

Flameseeker Chronicles: The consequences of an aging economy

About two weeks ago, I decided I wanted Obsidian armor for my Elementalist. Those who know me laughed (and are probably laughing as they read this), because it’s been a bit of a joke that she’s not had it until now.

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Flameseeker Chronicles: The consequences of an aging economy

Mar
04
2010
0

Planet Calypso’s David "Deathifier" Storey talks about his purchases

MMOs are a big business these days, and even though they’re not real items, a lot of the goods within a given game are worth quite a bit of money. This is transparently true of Second Life , but hardly limited to it — witness, for example, the real-world price of EVE Online ’s ships.

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Planet Calypso’s David "Deathifier" Storey talks about his purchases

Feb
10
2010
0

Xstreet wishlists beta for Second Life users

Linden Lab’s pushing Valentine’s day in Second Life pretty hard this year, particularly the commercial aspects of it. In fact, it feels like it’s being pushed hard enough that it has taken on a slightly creepy and embarrassing air, rather like that guy at the Christmas party who won’t shut up about the mistletoe.

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Xstreet wishlists beta for Second Life users

Feb
06
2010
0

The Virtual Whirl: Questions from the virtual mailbag

This week, in The Virtual Whirl , we’re going to take a selection of reader questions that we’ve received in comments and in the virtual mailbag and do our best to offer up some useful answers. Join us as we whirl through the mail. Continue reading The Virtual Whirl: Questions from the virtual mailbag Filed under: Economy , Opinion , Virtual worlds , The Virtual Whirl The Virtual Whirl: Questions from the virtual mailbag originally appeared on Massively on Sat, 06 Feb 2010 16:00:00 EST

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The Virtual Whirl: Questions from the virtual mailbag

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