avr
27
2013
0

EVE Online Second Decade collector’s edition revealed

Filed under: Sci-Fi , EVE Online , Business Models , Events (Real-World) , Lore , MMO Industry , News Items , Free-to-Play , Consoles , MMOFPS , Events (Massively’s Coverage) , DUST 514 , Dev Diaries , Sandbox , Anniversaries Moments ago at EVE Online ’s tenth anniversary Fanfest , CCP revealed plans for its Second Decade Collector’s Edition box.

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EVE Online Second Decade collector’s edition revealed

avr
25
2013
0

Darkfall Unholy Wars hits Steam as Valve introduces new subscription service

Filed under: Fantasy , Darkfall , Business Models , Events (Real-World) , MMO Industry , News Items , Miscellaneous , Sandbox , Subscription In a press release issued on Steam today , Valve announced that it now offers something of particular value to MMOs on the platform: subscription plans. Gamers can now subscribe to MMOs on Steam and manage recurring payments to those games using Steam itself. With Subscription Plans, Steam offers gamers the ability to sign up and manage payments for subscription-based games on Steam.

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Darkfall Unholy Wars hits Steam as Valve introduces new subscription service

avr
24
2013
0

The Turbine billing system has attained sentience (not really)

Filed under: Fantasy , Dungeons and Dragons Online , Bugs , Business Models , Events (Real-World) , MMO Industry , News Items , Free-to-Play We hope you’ve got a little extra money squirreled away in your bank account because the Turbine billing system is hungry . It seems that some players were charged a bit more than usual for their Dungeons and Dragons Online accounts this week, some of them as many as 100 times their normal VIP fee. TurbineTolero took to the forums to clarify the issue: This impacted a limited number of players after the maintenance work, and we have a list of the affected users.

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The Turbine billing system has attained sentience (not really)

avr
23
2013
0

Star Citizen’s Roberts on business models, the PS4, and more

Filed under: Sci-Fi , Business Models , Interviews , MMO Industry , New Titles , News Items , Consoles , Sandbox , Crowdfunding , Star Citizen , Buy-to-Play Game Industry interviewed Star Citizen mogul Chris Roberts at last month’s GDC 2013 , and the resulting read features plenty of interesting nuggets for space sim fans and the Roberts faithful. He confirms a few things we already knew about SC’s playable hangar demo scheduled for August, as well as the dogfighting alpha in December.

Excerpt from: 
Star Citizen’s Roberts on business models, the PS4, and more

avr
22
2013
0

ArcheAge may be F2P in China

Filed under: Fantasy , Business Models , MMO Industry , New Titles , News Items , ArcheAge , Sandbox ArcheAge launched with a subscription model in its native Korea, but XLGAMES founder Jake Song says that a free-to-play model may be better for the title’s Chinese release. Song’s comments came as he attended a recent awards ceremony, according to MMO Culture , but there is no official word from the company as of yet. Similarly, no plans have been announced for ArcheAge’s Western business model.

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ArcheAge may be F2P in China

avr
21
2013
0

Stick and Rudder: Why Star Citizen’s development model matters

Filed under: Sci-Fi , Business Models , Game Mechanics , MMO Industry , New Titles , News Items , Opinion , Sandbox , Crowdfunding , Stick and Rudder , Star Citizen , Buy-to-Play Chris Roberts ‘ Star Citizen crowdfunding colossus exploded onto the gaming scene late in 2012 with a chip on its shoulder and a certain can-do attitude that resonated with gamers because of its conspicuous absence over the past decade. “I am a PC game, and I am a space sim,” the game’s trailer defiantly proclaimed. PC games and space sims, of course, were long past the prime of their 1990s golden years, according to most industry pundits, so how and why did Star Citizen make such a successful splash (over $8.5 million in crowdfunding as of press time, with an additional $5,000 to $10,000 gained on a daily basis)?

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Stick and Rudder: Why Star Citizen’s development model matters

avr
13
2013
0

Mark Jacobs on the coming F2P apocalypse

Filed under: Fantasy , Business Models , Interviews , MMO Industry , New Titles , News Items , Free-to-Play , Crowdfunding , Camelot Unchained Mark Jacobs isn’t jumping on the free-to-play bandwagon like most of his MMO-making contemporaries. The Camelot Unchained developer and former Dark Age of Camelot head honcho predicted a F2P “apocalypse” in a recent interview with VG247. You know, free-to-play is just another model, and just like every other model in the industry, it will hold its special little place for a while but then there will be consequences

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Mark Jacobs on the coming F2P apocalypse

avr
11
2013
0

EA hit with layoffs, specific teams not disclosed [Updated]

Filed under: Business Models , MMO Industry , News Items , Mobile Electronic Arts has laid off an undisclosed number of staff. The company tells Joystiq that it is “sharpening its focus to provide games for new platforms and mobile. In some cases, this involves reducing team sizes as we evolve into a more efficient organization.” Joystiq says that 60 to 70 permanent employees were let go from the EA Mobile Montreal office, with over 100 contractors also affected

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EA hit with layoffs, specific teams not disclosed [Updated]

avr
06
2013
0

Wings Over Atreia Exclusive: Aion 4.0 launches in June!

Filed under: Fantasy , Aion , Business Models , Classes , Events (Real-World) , Events (In-Game) , Expansions , Game Mechanics , Interviews , Previews , Opinion , Free-to-Play , Interviews (Massively’s) , Events (Massively’s Coverage) , Wings Over Atreia , Anniversaries Good news! (Well, at least for my police record.) As it turns out, I didn’t have to resort to kidnapping to convince someone from NCsoft to talk to me about Aion at this year’s GDC . I swear, Sean Orlikowski , the game’s associate producer, came willingly. It does, however, appear that in the fine print of the meeting proposal, I agreed to be outfitted with a special electronic device that would send massive jolts of electricity through my system if I tried to speak about something I shouldn’t

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Wings Over Atreia Exclusive: Aion 4.0 launches in June!

avr
06
2013
0

38 Studios may have ‘actively masked’ its financial hardship

Filed under: Real-Life , Business Models , MMO Industry , News Items , Miscellaneous Just when you thought the world might let the wound where 38 Studios and Kingdoms of Amalur were ripped from your heart heal over, along comes some new drama.

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38 Studios may have ‘actively masked’ its financial hardship

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