Sep
04
2010
0

PAX 2010: City of Heroes moves Fitness over to inherent powers

Big news got dropped today during the City of Heroes panel over at the inimitable PAX , the sort of thing that every veteran of the game will be interested in. Fitness — also known as the powerset that is more or less mandatory by level 20, or the Stamina set — is being moved from power pools into the inherent power set.

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PAX 2010: City of Heroes moves Fitness over to inherent powers

Sep
02
2010
0

Anti-Aliased: I can finally stop playing Mortal Online now

A long time ago, well before Mortal Online launched, I was really looking forward to playing the game. The first-person only perspective made me drool, the Unreal Engine 3 powered graphics engine looked top-notch, the endless amount of customization of weaponry made me giddy, and the sprawling open world made me bow in awe

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Anti-Aliased: I can finally stop playing Mortal Online now

Aug
28
2010
0

Betawatch: August 20 – 27, 2010

Welcome to Betawatch , Massively’s weekly report on the state of MMO betas. In each installment, we’ll report everything from the latest open betas, closed betas and even alphas in one convenient place

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Betawatch: August 20 – 27, 2010

Aug
21
2010
0

Betawatch: August 13 – 20, 2010

Filed under: Betas , Massively meta , Betawatch Welcome to Betawatch , Massively’s weekly report on the state of MMO betas. In each installment, we’ll report everything from the latest open betas, closed betas and even alphas in one convenient place.

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Betawatch: August 13 – 20, 2010

Aug
13
2010
0

Betawatch: August 6 – 13, 2010

Welcome to Betawatch , Massively’s weekly report on the state of MMO betas. In each installment, we’ll report everything from the latest open betas, closed betas and even alphas in one convenient place. Plus, we’ll make sure to include as much info on each game’s current status, including projected release dates (if known) and links to the sign-up forms to get yourself into that beta you’ve been seeking

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Betawatch: August 6 – 13, 2010

Aug
07
2010
0

Betawatch: July 30 – August 6, 2010

Welcome to Betawatch , Massively’s weekly report on the state of MMO betas.

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Betawatch: July 30 – August 6, 2010

Jul
24
2010
0

Betawatch: July 16 – 23, 2010

Welcome to Betawatch , Massively’s weekly report on the state of MMO betas.

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Betawatch: July 16 – 23, 2010

Jul
17
2010
0

Betawatch: July 9-16, 2010

Welcome to Betawatch , Massively’s weekly report on the state of MMO betas. In each installment, we’ll report everything from the latest open betas, closed betas and even alphas in one convenient place. Plus, we’ll make sure to include as much info on each game’s current status, including projected release dates (if known) and links to the sign-up forms to get yourself into that beta you’ve been seeking.

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Betawatch: July 9-16, 2010

Jul
09
2010
0

Betawatch: July 2 – 9, 2010

Filed under: Betas , Massively meta , Betawatch Welcome to Betawatch , Massively’s weekly report on the state of MMO betas. In each installment, we’ll report everything from the latest open betas, closed betas and even alphas in one convenient place. Plus, we’ll make sure to include as much info on each game’s current status, including projected release dates (if known) and links to the sign-up forms to get yourself into that beta you’ve been seeking

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Betawatch: July 2 – 9, 2010

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Jul
07
2010
0

Moonbase Alpha takes one small step, goes live

Ready for the federal government’s first MMORPG? We’re not either, but we’re getting a taste of one possible future with today’s release of Moonbase Alpha , a multiplayer simulation co-developed by the National Aeronautics and Space Administration ( NASA ) and Virtual Heroes . While the game is not technically an MMO as of yet, it will eventually feature a massively multiplayer version, in much the same way that the forthcoming Torchlight MMO started life as a smaller dungeon-crawler.

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Moonbase Alpha takes one small step, goes live

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