The latest info about the sci-fi MMO Black Prophecy , currently in development at Reakktor Media , comes in the form of a series of dev blogs from the game’s Technical Director, Cyrus Preuss. As with his two previous blogs, Cyrus gets down into the nuts and bolts of how the game’s physics work, which may be of interest to those who’d like to know more about the underlying systems that will govern Black Prophecy ’s space combat. His rather technical dev blog is all about interaction with the physics engine.

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Balancing realistic physics with fun in Black Prophecy












